Torill Elvira Mortensen
Torill Elvira Mortensen is an associate professor at the IT-University of Copenhagen since July 2010. Before that she was an associate professor in media and communication at Volda University College, Norway, where she worked from 1991 – 2010. Her Ph D is on online roleplay, and much of her research and publications are on games, the rest more generally on social media. Her teaching has mainly been on public relations, digital rhetoric and transmedial communication, and more recently on user cultures and networked user practices.
Torill served on the board of DiGRA, Digital Games Researchers Association from 2006 – 2010, was a member of the board for Norsk Tipping from 2011 – 2015, and she was a founding member of the journal Gamestudies. She is active in several of the internet research communities, and was program chair for Association of Internet Research’s conference IR 11.0 in Stockholm 2010, and Digital Games Research’s association’s conferences DiGRA 2018 and DiGRA 2019. She wrote Perceiving Play: the Art and Study of Computer Games, 2009, was main editor of The Dark Side of Gameplay: Controversial Issues in Playful Environments, 2015, and co-edited a special issue on Media-ludic approaches for MedieKultur in 2018. She currently studies transgressive aesthetics and affective, cross-platform games and play.
Jaakko Stenros (PhD) is a University Lecturer in Game Studies working at the Centre of Excellence in Game Culture Studies (at the Game Research Lab, Tampere University). He has published eight books and over 50 articles and reports, and has taught game studies for a decade. Stenros studies play and games, and currently he is working on understanding game rules, the making of larps, and uncovering the aesthetics of social play, but his research interests include norm-defying play, game jams, queer play, role-playing games, pervasive games, and playfulness. Stenros has also collaborated with artists and designers to create ludic experiences and has curated many exhibitions at the Finnish Museum of Games.
Ignacy Trzewiczek is a game designer and CEO of Portal Games. He has published 2 RPG games and over 20 board games and expansions with Robinson Crusoe and Detective being the most popular. His designs received over 50 industry awards and nominations including Golden Geek for Best co-op game for Robinson Crusoe or French Game of the Year for Detective.
In 2011 Ignacy started a blog dedicated to game design, and since then it became one of the industry most popular collection of essays about the topic. Best articles were collected into two books (Board Games That Tell Stories) released in 2013 and 2015. The third book should be published this year.